Free delivery to UK Mainland
Get in touch for overseas delivery. Please allow approximately 14 days for delivery, should you require sooner please let us know.
£685.00
£1,195.00
My brother had a NES, I was useless at ‘Duck Hunt’ so I stuck to ‘Paperboy’ on the Amiga. My mate John had a SNES and ‘Streetfighter 2’, he was great at it – why was I so bloody useless? I loved the game, a million miles away from ‘Potty Pigeon’! I think I did improve, slightly but would always get slapped down by the fatty in the nappy or my head kicked off by a screeching girl.
Yet ignoring my pitiful displays my memories I take from this game far outweigh the embarrassment and I loved creating this piece. Has it made me want to get back involved with the game? Yes. Will I be any better now we have the use of the internet ‘how to’ videos? No chance! It has made me think back to quality time with quality life-long mates who I know more than ever that I need to make time to see them more, different world, new battles, same characters.
The original plan for this was to create a really gritty market scene and have the characters fighting amongst it but after seeing the vibrancy of the ‘Masters Of The Universe’ piece I changed direction and chose to use a backdrop of a stunning temple where the full spectrum of colours could be embraced and amplified. So, what you see is actually brutal yet beautiful, something that I have often embraced in darker pieces where we consider the negative as an art form and a thing of beauty through striving to master ones’ skill.
I also always intended to overlay the scene with gameplay screen details such as the ‘life bar’ and scores but I decided against this once I saw how intense and real the scene had become and it really felt like you were stood there watching the fight unfold rather than simply playing a game. This is the very quality that I hoped to achieve where you are using every bit of your imagination to really live the moment. I am so pleased with the end result that it has 100% created the platform for exciting developments… Round Two!
£545.00
My brother had a NES, I was useless at ‘Duck Hunt’ so I stuck to ‘Paperboy’ on the Amiga. My mate John had a SNES and ‘Streetfighter 2’, he was great at it – why was I so bloody useless? I loved the game, a million miles away from ‘Potty Pigeon’! I think I did improve, slightly but would always get slapped down by the fatty in the nappy or my head kicked off by a screeching girl.
Yet ignoring my pitiful displays my memories I take from this game far outweigh the embarrassment and I loved creating this piece. Has it made me want to get back involved with the game? Yes. Will I be any better now we have the use of the internet ‘how to’ videos? No chance! It has made me think back to quality time with quality life-long mates who I know more than ever that I need to make time to see them more, different world, new battles, same characters.
The original plan for this was to create a really gritty market scene and have the characters fighting amongst it but after seeing the vibrancy of the ‘Masters Of The Universe’ piece I changed direction and chose to use a backdrop of a stunning temple where the full spectrum of colours could be embraced and amplified. So, what you see is actually brutal yet beautiful, something that I have often embraced in darker pieces where we consider the negative as an art form and a thing of beauty through striving to master ones’ skill.
I also always intended to overlay the scene with gameplay screen details such as the ‘life bar’ and scores but I decided against this once I saw how intense and real the scene had become and it really felt like you were stood there watching the fight unfold rather than simply playing a game. This is the very quality that I hoped to achieve where you are using every bit of your imagination to really live the moment. I am so pleased with the end result that it has 100% created the platform for exciting developments… Round Two!
£315.00
My brother had a NES, I was useless at ‘Duck Hunt’ so I stuck to ‘Paperboy’ on the Amiga. My mate John had a SNES and ‘Streetfighter 2’, he was great at it – why was I so bloody useless? I loved the game, a million miles away from ‘Potty Pigeon’! I think I did improve, slightly but would always get slapped down by the fatty in the nappy or my head kicked off by a screeching girl.
Yet ignoring my pitiful displays my memories I take from this game far outweigh the embarrassment and I loved creating this piece. Has it made me want to get back involved with the game? Yes. Will I be any better now we have the use of the internet ‘how to’ videos? No chance! It has made me think back to quality time with quality life-long mates who I know more than ever that I need to make time to see them more, different world, new battles, same characters.
The original plan for this was to create a really gritty market scene and have the characters fighting amongst it but after seeing the vibrancy of the ‘Masters Of The Universe’ piece I changed direction and chose to use a backdrop of a stunning temple where the full spectrum of colours could be embraced and amplified. So, what you see is actually brutal yet beautiful, something that I have often embraced in darker pieces where we consider the negative as an art form and a thing of beauty through striving to master ones’ skill.
I also always intended to overlay the scene with gameplay screen details such as the ‘life bar’ and scores but I decided against this once I saw how intense and real the scene had become and it really felt like you were stood there watching the fight unfold rather than simply playing a game. This is the very quality that I hoped to achieve where you are using every bit of your imagination to really live the moment. I am so pleased with the end result that it has 100% created the platform for exciting developments… Round Two!
£4,250.00
My brother had a NES, I was useless at ‘Duck Hunt’ so I stuck to ‘Paperboy’ on the Amiga. My mate John had a SNES and ‘Streetfighter 2’, he was great at it – why was I so bloody useless? I loved the game, a million miles away from ‘Potty Pigeon’! I think I did improve, slightly but would always get slapped down by the fatty in the nappy or my head kicked off by a screeching girl.
Yet ignoring my pitiful displays my memories I take from this game far outweigh the embarrassment and I loved creating this piece. Has it made me want to get back involved with the game? Yes. Will I be any better now we have the use of the internet ‘how to’ videos? No chance! It has made me think back to quality time with quality life-long mates who I know more than ever that I need to make time to see them more, different world, new battles, same characters.
The original plan for this was to create a really gritty market scene and have the characters fighting amongst it but after seeing the vibrancy of the ‘Masters Of The Universe’ piece I changed direction and chose to use a backdrop of a stunning temple where the full spectrum of colours could be embraced and amplified. So, what you see is actually brutal yet beautiful, something that I have often embraced in darker pieces where we consider the negative as an art form and a thing of beauty through striving to master ones’ skill.
I also always intended to overlay the scene with gameplay screen details such as the ‘life bar’ and scores but I decided against this once I saw how intense and real the scene had become and it really felt like you were stood there watching the fight unfold rather than simply playing a game. This is the very quality that I hoped to achieve where you are using every bit of your imagination to really live the moment. I am so pleased with the end result that it has 100% created the platform for exciting developments… Round Two!
£1,195.00
£445.00
£1,250.00
There is a message on the shopfront warning people that objects in the shop window appear larger in your head - playing on the fact that when you think back to getting a present the box was so much bigger than it actually was, castle greyskull for me was just that, the box seemed to be 10ft wide. There is a grabber placed in the window above the display, the idea here is that it represents your brain where it can grab an object and it’s memory and plant it in your head - the shop is exactly that - it represents your memories hence the sign saying the shop is always open.
It is these deep rooted memories that stay with us and are ageless regardless of everything outside that changes over time. To support the street scene there is also a hint of an old cinema and arcade that shows the overlaid posters to give that sense of time passing. There is so much to see, some blatant, some really subtle like the family photos that have been engrained into the wood. I have used maple leaves to add detail to the scene, these work nicely to interact with the objects and have featured green to red to further signify time passing. I will leave you to spot everything else.
£1,095.00
£445.00
£4,250.00
In stock and available for despatch
£315.00
Sign up to hear of news updates, new releases and everything art related
MD Studios
1 Gransden Park, Potton Road, Abbotsley, Cambs, PE19 6TY United Kingdom
Tel: 01767 677559 Email: info@markdaviesbritishartist.co.uk
© 2024 Mark Davies British Artist.
Newsletter Sign Up
We respect your privacy. Personal information will not be passed on to any third parties. You can unsubscribe at any point. Thank you.