Free delivery to UK Mainland
Get in touch for overseas delivery. Please allow approximately 14 days for delivery, should you require sooner please let us know.
£545.00
£995.00
£395.00
£1,095.00
£1,195.00
My brother had a NES, I was useless at ‘Duck Hunt’ so I stuck to ‘Paperboy’ on the Amiga. My mate John had a SNES and ‘Streetfighter 2’, he was great at it – why was I so bloody useless? I loved the game, a million miles away from ‘Potty Pigeon’! I think I did improve, slightly but would always get slapped down by the fatty in the nappy or my head kicked off by a screeching girl.
Yet ignoring my pitiful displays my memories I take from this game far outweigh the embarrassment and I loved creating this piece. Has it made me want to get back involved with the game? Yes. Will I be any better now we have the use of the internet ‘how to’ videos? No chance! It has made me think back to quality time with quality life-long mates who I know more than ever that I need to make time to see them more, different world, new battles, same characters.
The original plan for this was to create a really gritty market scene and have the characters fighting amongst it but after seeing the vibrancy of the ‘Masters Of The Universe’ piece I changed direction and chose to use a backdrop of a stunning temple where the full spectrum of colours could be embraced and amplified. So, what you see is actually brutal yet beautiful, something that I have often embraced in darker pieces where we consider the negative as an art form and a thing of beauty through striving to master ones’ skill.
I also always intended to overlay the scene with gameplay screen details such as the ‘life bar’ and scores but I decided against this once I saw how intense and real the scene had become and it really felt like you were stood there watching the fight unfold rather than simply playing a game. This is the very quality that I hoped to achieve where you are using every bit of your imagination to really live the moment. I am so pleased with the end result that it has 100% created the platform for exciting developments… Round Two!
£545.00
My brother had a NES, I was useless at ‘Duck Hunt’ so I stuck to ‘Paperboy’ on the Amiga. My mate John had a SNES and ‘Streetfighter 2’, he was great at it – why was I so bloody useless? I loved the game, a million miles away from ‘Potty Pigeon’! I think I did improve, slightly but would always get slapped down by the fatty in the nappy or my head kicked off by a screeching girl.
Yet ignoring my pitiful displays my memories I take from this game far outweigh the embarrassment and I loved creating this piece. Has it made me want to get back involved with the game? Yes. Will I be any better now we have the use of the internet ‘how to’ videos? No chance! It has made me think back to quality time with quality life-long mates who I know more than ever that I need to make time to see them more, different world, new battles, same characters.
The original plan for this was to create a really gritty market scene and have the characters fighting amongst it but after seeing the vibrancy of the ‘Masters Of The Universe’ piece I changed direction and chose to use a backdrop of a stunning temple where the full spectrum of colours could be embraced and amplified. So, what you see is actually brutal yet beautiful, something that I have often embraced in darker pieces where we consider the negative as an art form and a thing of beauty through striving to master ones’ skill.
I also always intended to overlay the scene with gameplay screen details such as the ‘life bar’ and scores but I decided against this once I saw how intense and real the scene had become and it really felt like you were stood there watching the fight unfold rather than simply playing a game. This is the very quality that I hoped to achieve where you are using every bit of your imagination to really live the moment. I am so pleased with the end result that it has 100% created the platform for exciting developments… Round Two!
£315.00
My brother had a NES, I was useless at ‘Duck Hunt’ so I stuck to ‘Paperboy’ on the Amiga. My mate John had a SNES and ‘Streetfighter 2’, he was great at it – why was I so bloody useless? I loved the game, a million miles away from ‘Potty Pigeon’! I think I did improve, slightly but would always get slapped down by the fatty in the nappy or my head kicked off by a screeching girl.
Yet ignoring my pitiful displays my memories I take from this game far outweigh the embarrassment and I loved creating this piece. Has it made me want to get back involved with the game? Yes. Will I be any better now we have the use of the internet ‘how to’ videos? No chance! It has made me think back to quality time with quality life-long mates who I know more than ever that I need to make time to see them more, different world, new battles, same characters.
The original plan for this was to create a really gritty market scene and have the characters fighting amongst it but after seeing the vibrancy of the ‘Masters Of The Universe’ piece I changed direction and chose to use a backdrop of a stunning temple where the full spectrum of colours could be embraced and amplified. So, what you see is actually brutal yet beautiful, something that I have often embraced in darker pieces where we consider the negative as an art form and a thing of beauty through striving to master ones’ skill.
I also always intended to overlay the scene with gameplay screen details such as the ‘life bar’ and scores but I decided against this once I saw how intense and real the scene had become and it really felt like you were stood there watching the fight unfold rather than simply playing a game. This is the very quality that I hoped to achieve where you are using every bit of your imagination to really live the moment. I am so pleased with the end result that it has 100% created the platform for exciting developments… Round Two!
£4,250.00
My brother had a NES, I was useless at ‘Duck Hunt’ so I stuck to ‘Paperboy’ on the Amiga. My mate John had a SNES and ‘Streetfighter 2’, he was great at it – why was I so bloody useless? I loved the game, a million miles away from ‘Potty Pigeon’! I think I did improve, slightly but would always get slapped down by the fatty in the nappy or my head kicked off by a screeching girl.
Yet ignoring my pitiful displays my memories I take from this game far outweigh the embarrassment and I loved creating this piece. Has it made me want to get back involved with the game? Yes. Will I be any better now we have the use of the internet ‘how to’ videos? No chance! It has made me think back to quality time with quality life-long mates who I know more than ever that I need to make time to see them more, different world, new battles, same characters.
The original plan for this was to create a really gritty market scene and have the characters fighting amongst it but after seeing the vibrancy of the ‘Masters Of The Universe’ piece I changed direction and chose to use a backdrop of a stunning temple where the full spectrum of colours could be embraced and amplified. So, what you see is actually brutal yet beautiful, something that I have often embraced in darker pieces where we consider the negative as an art form and a thing of beauty through striving to master ones’ skill.
I also always intended to overlay the scene with gameplay screen details such as the ‘life bar’ and scores but I decided against this once I saw how intense and real the scene had become and it really felt like you were stood there watching the fight unfold rather than simply playing a game. This is the very quality that I hoped to achieve where you are using every bit of your imagination to really live the moment. I am so pleased with the end result that it has 100% created the platform for exciting developments… Round Two!
£1,295.00
£4,550.00
£365.00
£1,195.00
My aspiration is to fuel one’s imagination through the images that I create, to amplify the qualities and to stir the senses and to take you back to a period that is so special for so many and for some many reasons. It is this ability that I have built a reputation for that I have wanted to exploit in this collection and if by adding characters within the scene takes the piece to another level then why not.
What I am conveying through this piece is how we saw things as a child playing with these toys, where we truly used our imagination to play. We may have been setting He-Man and his companions out on the shag pile carpet or on the kitchen table but in our head we were in Eternia and we weren’t leaving until it was time for dinner!
I wish I had my toys still but I, along with my Brothers and Sister played the hell out of them so they ended up in the ‘Sandy Sunshine playgroup’ jumble stall. A low point was playing with the Sorceress (ooh err) on De-Panne beach and being called back for a ride on the go-carts and forgetting the winged beauty only to return to see the tide take her away. MERDE!
Castle Grayskull was one of the best, if not the best toys I owned, damn it brings it all back just thinking about it! This piece was always going to focus on it, with the aim of building a magical landscape that I have done so many times throughout my ‘Storyteller’ works but then take it to a different direction by showing what I so often eluded to, yet maintaining integrity and not buggering about with them and making them into something that they weren’t and instead making them come to life, to be less plastic. Through my signature lighting style and the magical detailing that I inject, these iconic action figures are hopefully as you pictured them. Anyone else have a possessed Ram Man? Mine seemed to always aim his leap straight into my bloody Nesquik!
This collection was always intended to be fun, to feel great looking back with the aim to look forward and I have done exactly that. It has been great fun, this piece especially as it was the first one where I moved into something completely different and I have every intention of building on that in future works. ‘Hadouken’ (Streetfighter 2) is a further example on how this has worked so well – so this is just Round One! Look within ‘The Memory Remains 2’ toyshop for a clue as to what could follow up ‘I Have The Power’ next year.
£545.00
My aspiration is to fuel one’s imagination through the images that I create, to amplify the qualities and to stir the senses and to take you back to a period that is so special for so many and for some many reasons. It is this ability that I have built a reputation for that I have wanted to exploit in this collection and if by adding characters within the scene takes the piece to another level then why not.
What I am conveying through this piece is how we saw things as a child playing with these toys, where we truly used our imagination to play. We may have been setting He-Man and his companions out on the shag pile carpet or on the kitchen table but in our head we were in Eternia and we weren’t leaving until it was time for dinner!
I wish I had my toys still but I, along with my Brothers and Sister played the hell out of them so they ended up in the ‘Sandy Sunshine playgroup’ jumble stall. A low point was playing with the Sorceress (ooh err) on De-Panne beach and being called back for a ride on the go-carts and forgetting the winged beauty only to return to see the tide take her away. MERDE!
Castle Grayskull was one of the best, if not the best toys I owned, damn it brings it all back just thinking about it! This piece was always going to focus on it, with the aim of building a magical landscape that I have done so many times throughout my ‘Storyteller’ works but then take it to a different direction by showing what I so often eluded to, yet maintaining integrity and not buggering about with them and making them into something that they weren’t and instead making them come to life, to be less plastic. Through my signature lighting style and the magical detailing that I inject, these iconic action figures are hopefully as you pictured them. Anyone else have a possessed Ram Man? Mine seemed to always aim his leap straight into my bloody Nesquik!
This collection was always intended to be fun, to feel great looking back with the aim to look forward and I have done exactly that. It has been great fun, this piece especially as it was the first one where I moved into something completely different and I have every intention of building on that in future works. ‘Hadouken’ (Streetfighter 2) is a further example on how this has worked so well – so this is just Round One! Look within ‘The Memory Remains 2’ toyshop for a clue as to what could follow up ‘I Have The Power’ next year.
£395.00
My aspiration is to fuel one’s imagination through the images that I create, to amplify the qualities and to stir the senses and to take you back to a period that is so special for so many and for some many reasons. It is this ability that I have built a reputation for that I have wanted to exploit in this collection and if by adding characters within the scene takes the piece to another level then why not.
What I am conveying through this piece is how we saw things as a child playing with these toys, where we truly used our imagination to play. We may have been setting He-Man and his companions out on the shag pile carpet or on the kitchen table but in our head we were in Eternia and we weren’t leaving until it was time for dinner!
I wish I had my toys still but I, along with my Brothers and Sister played the hell out of them so they ended up in the ‘Sandy Sunshine playgroup’ jumble stall. A low point was playing with the Sorceress (ooh err) on De-Panne beach and being called back for a ride on the go-carts and forgetting the winged beauty only to return to see the tide take her away. MERDE!
Castle Grayskull was one of the best, if not the best toys I owned, damn it brings it all back just thinking about it! This piece was always going to focus on it, with the aim of building a magical landscape that I have done so many times throughout my ‘Storyteller’ works but then take it to a different direction by showing what I so often eluded to, yet maintaining integrity and not buggering about with them and making them into something that they weren’t and instead making them come to life, to be less plastic. Through my signature lighting style and the magical detailing that I inject, these iconic action figures are hopefully as you pictured them. Anyone else have a possessed Ram Man? Mine seemed to always aim his leap straight into my bloody Nesquik!
This collection was always intended to be fun, to feel great looking back with the aim to look forward and I have done exactly that. It has been great fun, this piece especially as it was the first one where I moved into something completely different and I have every intention of building on that in future works. ‘Hadouken’ (Streetfighter 2) is a further example on how this has worked so well – so this is just Round One! Look within ‘The Memory Remains 2’ toyshop for a clue as to what could follow up ‘I Have The Power’ next year.
£4,250.00
This piece has been absolutely brilliant to work on, excuse the pun but I have toyed with putting my stamp on the ‘Masters Of The Universe’ for a good while now and the recent move to include characters within my pieces (more on the rationale behind that to follow in 2020) provided the perfect platform for me to do something special and do justice to such an iconic and much-loved story.
My aspiration is to fuel one’s imagination through the images that I create, to amplify the qualities and to stir the senses and to take you back to a period that is so special for so many and for some many reasons. It is this ability that I have built a reputation for that I have wanted to exploit in this collection and if by adding characters within the scene takes the piece to another level then why not.
What I am conveying through this piece is how we saw things as a child playing with these toys, where we truly used our imagination to play. We may have been setting He-Man and his companions out on the shag pile carpet or on the kitchen table but in our head we were in Eternia and we weren’t leaving until it was time for dinner!
I wish I had my toys still but I, along with my Brothers and Sister played the hell out of them so they ended up in the ‘Sandy Sunshine playgroup’ jumble stall. A low point was playing with the Sorceress (ooh err) on De-Panne beach and being called back for a ride on the go-carts and forgetting the winged beauty only to return to see the tide take her away. MERDE!
Castle Grayskull was one of the best, if not the best toys I owned, damn it brings it all back just thinking about it! This piece was always going to focus on it, with the aim of building a magical landscape that I have done so many times throughout my ‘Storyteller’ works but then take it to a different direction by showing what I so often eluded to, yet maintaining integrity and not buggering about with them and making them into something that they weren’t and instead making them come to life, to be less plastic. Through my signature lighting style and the magical detailing that I inject, these iconic action figures are hopefully as you pictured them. Anyone else have a possessed Ram Man? Mine seemed to always aim his leap straight into my bloody Nesquik!
This collection was always intended to be fun, to feel great looking back with the aim to look forward and I have done exactly that. It has been great fun, this piece especially as it was the first one where I moved into something completely different and I have every intention of building on that in future works. ‘Hadouken’ (Streetfighter 2) is a further example on how this has worked so well – so this is just Round One! Look within ‘The Memory Remains 2’ toyshop for a clue as to what could follow up ‘I Have The Power’ next year.
Sign up to hear of news updates, new releases and everything art related
MD Studios
1 Gransden Park, Potton Road, Abbotsley, Cambs, PE19 6TY United Kingdom
Tel: 01767 677559 Email: info@markdaviesbritishartist.co.uk
© 2024 Mark Davies British Artist.
Newsletter Sign Up
We respect your privacy. Personal information will not be passed on to any third parties. You can unsubscribe at any point. Thank you.